Empire at war custom galactic conquest

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If you want to add a new planet, you need a new entry in planets.xml, new text strings in the. Originally posted by SevenFiftySix:Haha, well dang. Plus there's a bit of trial and error involved in getting the planet location on the galactic map with its. dat editor, a working GC land and space battle map, and if you want a new planetary ability that means creating one in UPGRADEOBJECTS.XML too. If it's not connected to another planet, make a new trade route in traderoutes.xml that connects it to something else and add your new trade route to your GC's If you just want to add in a planet, get the name from planets.xml and throw it in the desired GC's list.

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DAT editor to edit the game's text masterfile.Įach GC is really 3 different ones depending on the selected faction. PLANETS.XML (planet location/size/model/etc)Īnd if you want new text in game, you'll need the. TRADEROUTES.XML (trade routes and forcing planet connections) XML files:ĬAMPAIGNS_UNDERWORLD_GC.XML (The GCs themselves) Assuming you are working with FoC, you'll need to at least edit the following. There's no tool for it, it's all through code. What exactly are you wanting to change/modify? There is a lot involved depending on what you're doing so I don't want to spam a bunch of info at you that you may not even need. I dunno if there's a tutorial anywhere for this one.